The Art of Scalable Event-Driven Architectures

Idempotency, ordering, and replays — the three pillars that make streams trustworthy. A practical guide with pitfalls and patterns.

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Lessons from Solving 500+ Competitive Programming Problems

Patterns over problems: why invariants and state modeling transfer beautifully to production systems.

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Microservices Without the Madness

Bounded contexts, contract testing, and the two kinds of service coupling you should design for deliberately.

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Why Clean Architecture is Non-Negotiable

Dependencies point inwards, abstractions hold steady, and your codebase evolves without breaking a sweat.

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"Observability First: Designing for Insight, Not Surprise"